Games for Cities

Smart CulTour (2020)

Rotterdam

Developed by:

Tags:

  • public space,
  • analogue,
  • decisionmaking,
  • roleplay

The SmartCulTour project in Rotterdam is part of a larger European initiative funded by the European Commission’s H2020 program

. Its primary goal is to foster collaboration among various stakeholders in the tourism industry to develop innovative and sustainable practices for cultural tourism. In the case of Hoek van Holland and Bospolder-Tussendijken, a neighborhood-focused approach was employed to explore opportunities for advancing cultural tourism. In Hoek van Holland, stakeholders including the municipality, local residents, cultural entrepreneurs, and researchers gathered at MY Torpedo shed, a historic site turned hotel, restaurant, and meeting venue. They began by using the House of Quality tool to identify and reach a consensus on policy interventions that could enhance Hoek van Holland’s cultural tourism. This tool helped assess the importance of various needs such as job accessibility and cultural identity development. Subsequently, participants evaluated the current situation and discussed important cultural interventions. Notably, there was a strong emphasis on the need to develop a cultural tourist offering capable of attracting visitors year-round, aligning with the municipality’s vision to transform Hoek van Holland into a sustainable four-season seaside resort. Following the House of Quality, participants engaged in the SmartCultour Serious game, a hybrid role-playing game that employs digital and physical components. In this game, players assumed roles as regional stakeholders of cultural heritage and worked toward their goals by proposing and supporting interventions. This exercise revealed a pressing need for a practical strategy to achieve the four-season resort vision. The next session on April 14 will use the Roadmapping tool to determine the necessary steps. In Bospolder-Tussendijken, stakeholders from various backgrounds, including municipal employees, residents, and entrepreneurs, convened at Altstadt, a theater and workshop focused on performing arts. They started by utilizing the House of Quality tool to pinpoint the most promising interventions for their neighborhood. The primary intervention identified was the need for new products and services related to tangible cultural heritage. With this intervention in mind, stakeholders turned to the SmartCultour Serious game, which highlighted the importance of integrating existing social and cultural components in a public space.

Learn more about Smart CulTour

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Rotterdam

Developed by:

Tagged:

  • public space,
  • analogue,
  • decisionmaking,
  • roleplay

The SmartCulTour project in Rotterdam is part of a larger European initiative funded by the European Commission’s H2020 program

. Its primary goal is to foster collaboration among various stakeholders in the tourism industry to develop innovative and sustainable practices for cultural tourism. In the case of Hoek van Holland and Bospolder-Tussendijken, a neighborhood-focused approach was employed to explore opportunities for advancing cultural tourism. In Hoek van Holland, stakeholders including the municipality, local residents, cultural entrepreneurs, and researchers gathered at MY Torpedo shed, a historic site turned hotel, restaurant, and meeting venue. They began by using the House of Quality tool to identify and reach a consensus on policy interventions that could enhance Hoek van Holland’s cultural tourism. This tool helped assess the importance of various needs such as job accessibility and cultural identity development. Subsequently, participants evaluated the current situation and discussed important cultural interventions. Notably, there was a strong emphasis on the need to develop a cultural tourist offering capable of attracting visitors year-round, aligning with the municipality’s vision to transform Hoek van Holland into a sustainable four-season seaside resort. Following the House of Quality, participants engaged in the SmartCultour Serious game, a hybrid role-playing game that employs digital and physical components. In this game, players assumed roles as regional stakeholders of cultural heritage and worked toward their goals by proposing and supporting interventions. This exercise revealed a pressing need for a practical strategy to achieve the four-season resort vision. The next session on April 14 will use the Roadmapping tool to determine the necessary steps. In Bospolder-Tussendijken, stakeholders from various backgrounds, including municipal employees, residents, and entrepreneurs, convened at Altstadt, a theater and workshop focused on performing arts. They started by utilizing the House of Quality tool to pinpoint the most promising interventions for their neighborhood. The primary intervention identified was the need for new products and services related to tangible cultural heritage. With this intervention in mind, stakeholders turned to the SmartCultour Serious game, which highlighted the importance of integrating existing social and cultural components in a public space.