Games for Cities

P-cube - The Public Policy Game (2023)

Tags:

  • community,
  • public space,
  • land-use,
  • learning,
  • decisionmaking

The project’s aim is to help people learn how decisions are taken in the public sphere by covering the individual elements of the policy making process, placing special emphasis on non-incremental policy change.

The game has the purpose to help students in learning how decisions in the public sphere are taken and therefore which kind of decisional strategies policy entrepreneurs can employ. Students are presented different cases where they have to make decisions on how to tackle the issue by choosing between various policy strategies, where bringing together the right actors is one of the most important steps. The game also includes a modular CMS where teachers can create their own cases.”

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The project’s aim is to help people learn how decisions are taken in the public sphere by covering the individual elements of the policy making process, placing special emphasis on non-incremental policy change.

The game has the purpose to help students in learning how decisions in the public sphere are taken and therefore which kind of decisional strategies policy entrepreneurs can employ. Students are presented different cases where they have to make decisions on how to tackle the issue by choosing between various policy strategies, where bringing together the right actors is one of the most important steps. The game also includes a modular CMS where teachers can create their own cases.”